JANUARY TEST DRIVE MEME

You awaken to godawful static overlaying a female voice that's too monotone to be anything but a recording. The static makes it difficult to understand the warning, but it's clearly a warning if your surroundings tell you anything...
You're buckled into a sturdy seat bolted to the wall behind you. Around you, there are dozens of others like you, some awake and others still unconscious, but it seems most of the seats lining the walls are occupied. The lights are dim, likely auxiliary lighting, leaving you mostly in the dark. You smell smoke and hear the sizzling crackle of electrical systems popping and shorting out. Some of the seats were jarred off the wall, leaving the occupants either wounded or dead. Count yourself lucky all you have is a headache and various aches accounted to whiplash.
You appear to be in a drop ship or an escape vessel of some form but the pilot is dead and the hull bears a massive gash where it buckled under the impact and sheered off. Through the door-sized opening, you can see vegetation. The air that wafts in is heavy with a humid heat, but it's obviously breathable.
Once you make your way outside, you'll see greenery: Trees, grass, and shrubs tangled with vines that grow wildly and suffocate the trees they climb. In the distance, behind the ship, you can make out a sandy desert that seems to stretch on endlessly. Forward through the trees, however, you may see a crumbling wall, but more importantly, you'll see signs of civilisation. Buildings and other structures seem contained within those decrepit walls. Maybe the natives can fill you in on what's going on, because the last thing you remember isn't being in an escape shuttle. As a matter of fact, you don't remember much about your arrival or where you are. But it's going to be a bit of a hike, better get moving. Though you might want to grab the backpack of supplies under your seat before you go.
With that, the power dies, leaving the drop ship in the dark, crackling and groaning as the hull cools from its catastrophic re-entry.
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C'mon. We'd better get going while we've still got daylight.
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Of course, she finds it fascinating. ]
This place is kind of nice, for a potential deathtrap.
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Oh, yeah. At least there's that. [ He sounds more amused than derisive. ] "Hey, if I'm gonna die, at least it'll be with some nice scenery." Ambiance is important, you know?
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[ says the thieving conman ]
And now that you've said that, I say give it like, fifteen minutes before something giant and angry comes careening around a corner.
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[ something slightly dark seeps into her tone on that one, but it's there and gone in a second ]
Get behind me if it does.
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so maybe he won't tell her he's a career thief, even if he moonlights as a good guy from time to time.
He clicks his tongue, dismissive. ]
What happened to giving me a shot at talking down any scary, man-eating monsters that cross our path?
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[ She didn't think he would take her literally!! ]
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I know. I'm joking, too.
But just so you know? I can take care of myself.
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Well. Just so you know I can set things o fire with my brain. And that's not a joke.
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[ uh. ]
... What?
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I mean, they say it's the best medicine, after all.
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[ Unless she just managed to nail an awesome headshot. In which case, the person in question is dead so it really doesn’t matter. ]
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[ A beat. ]
Can you seriously set stuff on fire?
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Like, the things that sing and make boats crash?
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[ That explains the tattoos, he supposes. And the light show. But-- ]
So you don't sing?
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Yeah? That's kind of a misleading name, then.
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