JANUARY TEST DRIVE MEME

You awaken to godawful static overlaying a female voice that's too monotone to be anything but a recording. The static makes it difficult to understand the warning, but it's clearly a warning if your surroundings tell you anything...
You're buckled into a sturdy seat bolted to the wall behind you. Around you, there are dozens of others like you, some awake and others still unconscious, but it seems most of the seats lining the walls are occupied. The lights are dim, likely auxiliary lighting, leaving you mostly in the dark. You smell smoke and hear the sizzling crackle of electrical systems popping and shorting out. Some of the seats were jarred off the wall, leaving the occupants either wounded or dead. Count yourself lucky all you have is a headache and various aches accounted to whiplash.
You appear to be in a drop ship or an escape vessel of some form but the pilot is dead and the hull bears a massive gash where it buckled under the impact and sheered off. Through the door-sized opening, you can see vegetation. The air that wafts in is heavy with a humid heat, but it's obviously breathable.
Once you make your way outside, you'll see greenery: Trees, grass, and shrubs tangled with vines that grow wildly and suffocate the trees they climb. In the distance, behind the ship, you can make out a sandy desert that seems to stretch on endlessly. Forward through the trees, however, you may see a crumbling wall, but more importantly, you'll see signs of civilisation. Buildings and other structures seem contained within those decrepit walls. Maybe the natives can fill you in on what's going on, because the last thing you remember isn't being in an escape shuttle. As a matter of fact, you don't remember much about your arrival or where you are. But it's going to be a bit of a hike, better get moving. Though you might want to grab the backpack of supplies under your seat before you go.
With that, the power dies, leaving the drop ship in the dark, crackling and groaning as the hull cools from its catastrophic re-entry.
Eric Dufosset | Original - so late
For a moment he thought he'd been in a car crash which would really make the most sense, but even that seems quite hazy. All he knows is that he needs to get out of this seat now regardless of his limited knowledge of what was going on.
In the dim light he tries to take everything in, locating the buckle for his seatbelt and releasing the mechanism, its at this stage he realizes that he's actually surrounded by other people, taking in their waves of confusion and realizing that he's not alone in all of this. He spots backpacks under most of the seats and reaches below his own, snagging the strap of it and hauling it up over a shoulder before making his way to the door, the only source of natural light. He turns to a stranger seated near the door, clearing his throat.]
Are you coming? I don't feel that we should remain in here for too long... [Which was Eric's way of saying: I don't trust the metallic coffin please come with me, I don't want to be alone.]
no subject
But the distraction that the stranger provided was a good thing, and Stefan found himself focusing less on the blood and more on the man looking to make a hasty exit. He wouldn't have to ask twice, because Stefan knew that the longer he lingered here, the more intense he'd find the appeal of preying on the injured like he was doing them a favor. He doesn't hesitate to unfasten himself from his seat and reach for a bag of his own that had tumbled out from under one of the nearby seats only to end up next to his feet, before nodding in assent and making after the other man out the nearby door.]
no subject
He's not in too much pain, at least, not compared to the pain that some of the others must have been in. A minor concussion maybe, some muscular damage to his neck and back. Already he's whispering to the Spirit element, knitting these things slowly together. He could fix them, but if he'd been thrown from his seat? Those would've been wounds he couldn't fix. He finally looks to the stranger after his internal assessment, wondering if he should've worried about him sooner.]
Are you injured? [It was the only important question to be asking right now.]
no subject
He looks back toward the man he'd followed out when Eric speaks to him again, thankful that they'd been close enough to the open door to vacate the twisted metal of the unfamiliar ship without any hassle. Any injuries that Stefan had sustained during their bumpy ride had long since healed over. He wasn't even sore, even if he probably should have been given everything they'd just been through.]
I'm all right. What about you?
no subject