ribsgrowback: (You are trying my patience!)
RED Medic ([personal profile] ribsgrowback) wrote in [personal profile] oasismods 2016-02-22 02:24 am (UTC)

So... A few questions~

> Regarding the communicators...

[...] an earpiece radio that must be vocally programmed to them.

Is what it says, but is this something that has to be played out IC-ly? Do characters have to do the programming part themselves or are these earpieces already readily set up upon arrival?


> Next up: Personal items/clothes(/hats). The FAQ mentions characters arriving with supplies and backpacks, but what happens to any personal items a character would have on their very person at their respective canon point? Do they keep anything they should be carrying? Do they keep their clothes but have whatever was in their pockets taken away from them? Don't they even keep their clothes? Are only the more obvious weapons being taken away? And if anything is taken from the characters, is there a way for them to regain their possessions? [A.K.A.: 'You took my hat. Gimme back my HAT!!']


> And of course... Medically/scientifically inclined characters! What's your take on characters researching the virus themselves? What are the limits to whatever research they may attempt? (Yes, forget the part where they have to survive, there's SCIENCE to be done!)


> Samples. Are samples taken from other games acceptable?


> I read something about ruins. Leftover civilization with hints of technology etc... What's the scavenging potential here? 100 years are 100 years, yes. But certain things don't simply rot away after a mere 100 years... just think of all the plastic...


I guess that's it for now. Thanks for your time.

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